Version 1.0.2


Official change in verison number to 1.0.2 because of the following big changes:

The addtion of a full set of TinyTextures, and a primitives GridMap/MeshLibrary. With that addition the level was rebuilt, replacing the CSG objects with the gridmap based greybox instead.

Addtionally there was an overhaul to the ladder logic, and added knockback to player and enemies. Small tweaks throughout and in general it's a smoother feel.


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